Responsibilities:
Developed comprehensive documentation, including Game Design Documents, and created detailed project timelines and estimates.
Utilized Jira for task creation, assignment, and tracking, ensuring efficient workflow and team collaboration.
Produced and maintained Confluence documentation to support project objectives and facilitate team communication.
Access the game yourself here: https://at-sea.artsci.tamu.edu/gameintro.html
Video Demo of VR Game portion of project:
Website Demo of Project:
Credits:
Director
Andre Thomas
Producer
Kirby Key
Zhongyou Wu
Project Manager
Gabrielle Fisher
Shipra Sinha
3D Team
3D Lead – Dylan Florence
3D Lead – Macey McCuller
3D Artist – Samantha Braswell
3D Artist – Rebekah Boganoff
3D Artist – Vy-Victoria Lam
3D Artist – Ethan Laird
3D Artist – Genevieve Marenco
3D Artist – Veronika Minina
3D Artist- Emmanuel Tabb
Technical Artist – Leah George
Technical Artist – Brad Padgett
Technical Artist – Bryn Shellenback
Software Engineering Team
Engineering Lead – Samantha Hallam
Engineering Lead – Brack Harmon
Software Engineer – Connor Callan
Software Engineer – Varda Grover
Software Engineer – Lance Pham
2D Team
2D Lead – Kaylyn Luna
Game Design Team
Game Design Lead – Dana Billman
Game Design Lead – Joshua Hart
Game Designer – Rebekah Boganoff
Game Designer – Jared Yost
Audio Engineering Team
Audio Engineer Lead – Jeffrey Morris
Audio Engineer – Asa Hayes
Website Team
Web Designer – Kaylyn Luna
Web Development – Lance Pham
Videographer – Rebekah Boganoff
Special Thanks to
Rebekah Boganoff